#include <scope.h>
Definition at line 40 of file scope.h.
◆ Scope()
Scope::Scope |
( |
UserInterface * |
ui, |
|
|
const std::string & |
name, |
|
|
unsigned int |
noOfChannels, |
|
|
const char * |
baseWindow |
|
) |
| |
◆ ~Scope()
virtual Scope::~Scope |
( |
| ) |
|
|
virtual |
◆ GetPin()
Pin* Scope::GetPin |
( |
unsigned int |
no | ) |
|
◆ SetInStateForChannel()
void Scope::SetInStateForChannel |
( |
unsigned int |
channel, |
|
|
Pin & |
p |
|
) |
| |
◆ Step()
virtual int Scope::Step |
( |
bool & |
trueHwStep, |
|
|
SystemClockOffset * |
timeToNextStepIn_ns |
|
) |
| |
|
inlinevirtual |
◆ allPins
std::map<std::string, Pin*> Scope::allPins |
|
protected |
◆ lastVal
std::vector<int> Scope::lastVal |
|
protected |
◆ myPortValue
unsigned char Scope::myPortValue |
|
protected |
◆ name
◆ noOfChannels
unsigned int Scope::noOfChannels |
|
protected |
◆ ui
◆ vecPin
std::vector<Pin*> Scope::vecPin |
|
protected |
The documentation for this class was generated from the following file:
- /home/buildbudy/simulavr/include/ui/scope.h